Apple
Apple App Privacy
App Store Connect privacy nutrition label can be completed as:
- Data collected
- None
- Data linked to user
- None
- Tracking
- No
Data collected: none
Dawnfield App Privacy
Private by design. Local by default.
Dawnfield is a local-first game. Progress stays on the player's device, nearby co-op stays on the local network, and the app includes no accounts, ads, analytics, or player tracking.
Store review
App version 0.1.3 · Last updated July 10, 2026
Apple
App Store Connect privacy nutrition label can be completed as:
Data collected: none
Google Play
Google Play Console data safety can be completed as:
Data collected: no · Data shared: no
What leaves the device
"Collected" means data transmitted off the player's device to Dawnfield, the developer, or a third-party service. The current mobile build does not do that.
| Data category | Collected | Shared | Tracking | Reviewer note |
|---|---|---|---|---|
| Personal informationname, email, address, identifiers | No | No | No | No accounts, login, server profiles, or contact fields inside the game. |
| Location informationprecise or approximate location | No | No | No | Local network discovery does not request GPS or device location APIs. |
| User contentphotos, files, contacts, messages | No | No | No | Camera frames are used only on device to scan co-op room QR codes. |
| Usage data and analyticsactivity, performance, product interaction | No | No | No | No analytics SDK, telemetry service, remote crash reporting, or ad SDK is included. |
| Diagnosticscrash logs, device logs | No | No | No | Diagnostics are not uploaded automatically. |
| Financial informationpayment or purchase data | No | No | No | No in-app purchase, payment processor, or commerce flow is present. |
| Device-local game datasave slots, settings, achievements, controls | No | No | No | Stored on the player's device with local storage, Capacitor Preferences, or iOS UserDefaults. |
On device only
Solo play works without accounts. These capabilities support nearby rooms and local save behavior.
Nearby play
Nearby co-op uses local HTTP/WebSocket traffic between devices on the same network. Dawnfield has no matchmaking server, account system, cloud relay, leaderboard, ad network, or analytics endpoint. Use nearby co-op on trusted Wi-Fi or a hotspot.
Player control
Dawnfield keeps no server-side personal data, so control stays with the player and the device.
Use in-game Settings profile controls, clear app storage, or uninstall the app to remove local data.
Exported local save files remain under the player's control and are never uploaded by Dawnfield.
Camera and local network access can be declined. Solo play remains available.